| At
the time you were made head illustrator, presumably
your portfolio was purely hand-drawn, rather than
3D?
I hadn't really used computers
before I started work as an illustrator, so my
portfolio was all hand-drawn. It was very satisfying
recreating some of the imagery in my portfolio
with the computer, mainly Photoshop and Illustrator
until I was introduced to LightWave.
Do you think it's important
for 3D artists to have a grounding in traditional
art?
I do think its very important
to have an understanding of traditional art, as
any package you use is just another tool to get
your idea across. I think it helps if you can
create a character, for example, in 2D because
when it comes to making it in 3D you will already
know how it will be constructed. It all saves
time down the line and the final result will be
more rounded.
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