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Khalid
Al-Muharraqi
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13/05/2005 |
Khalid is a well-known
LightWave artist straddling the line between PC
and Mac. We talk to him about the architectural
projects he is currently working on.
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Tell
us a bit about yourself.
I'm the son of Abdulla Al-Muharraqi,
a well-known Bahraini artist. Throughout my childhood,
I was exposed to the environment of art and colour.
My father had tons of books, so I had a lot of
different artists and many different worlds to
learn from. Additionally, he showed me the traditional
ways of painting, the anatomy of the human body
and how it works, how sketches are thought through
and the best way to execute them.
He was my best teacher, not
only because he was a father who wanted his son
to learn, but also because he was the best artist
in the area. He has illustrations on the walls
of palaces all over the Arabian countries, and
the rulers of this part of the world knew him
well for his unique contribution to art, in addition
to his cartoons that depicted daily life and spoke
with the voice of the people.
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When did you see LightWave
3D for the first time?
Well the first version I worked
on was back in the 90s, I think it was version
5 or 5.5. I did not like the layout a lot as I
was a Macintosh user then and Apple artists are
not used to work with anything that looks like
PC and I did not use it at all. Then, in early
2002, I was going through some 3D illustrations
on the net and stumbled upon a few stunning images
and when I checked on the software these artists
had used it was... LightWave 3D! After that I
got a demo version of 7.0 and I started to like
Modeler. I had a few comments on the layout, but
when version 7.5 was released and I saw the problems
had been updated and the potential and flexibility
of the package I bowled over. That's when I bought
the package. I will happily admit that I had been
struggling over the last few years to find a solution
for my needs and I was very happy to get the solution
all in one box. LightWave has been my best friend.
It has proven to me that it is the tool that best
fits my painting skills.
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When
did you first start using it?
Well I only started using
it in my work after I got comfortable with the
package. Many artists expect to be good at something
in a short time, just because they are talented
but I disagree... I think, as with all things,
you need to respect the amount of information
that this package possesses. There are tons of
things to do and tons of ways to do them, so there
was a respectable learning curve that needed to
be climbed before I could say "I am a LightWaver!"
My first nice result was on a few packaging projects
when I was working in the advertising business,
and it only moved forward from there.
What do you like about the
package?
When I look at the interface
I still can't believe that, although it looks
simple, it can help me create such excellent results.
Most of the other major software titles have worked
on making their layouts attractive. With LightWave,
the layout does not look all that impressive but
the workflow is extremely fast around my fingers,
and that means a lot to me. I rarely need to look
down to my keyboard or search for a button. I
think it is very important to move around quickly
and to have a successful workflow - something
everyone should agree on.
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What could be improved for
you?
I really would like to have
the option or the ability to track points onto
the footage that I load into LightWave to give
me the ability to place my 3D scene onto video
without having to jump to other programs like
the Realviz products.
Shadows in Layout should have
soft options for the distant light that would
just blur out the shadows.
Colour gradations in the shadows!
I wish we could have gradations of colour selections
in shadows from different lights: some plug-ins
can do it but if it was built-in it would work
better than a external plug-in.
More imports and export options
from other applications in the market. AutoCAD,
3dsmax, etc.
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Khalid
Al-Muharraqi |
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