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Tell us a bit about yourself
too
Well. My name is Pete Lake,
I've got a passion for drinking vodka and usually
end up dancing a little too crazily at parties,
but I'm getting ahead of myself...
Back in the good old days
of rubber keys and tape loaders I got my first
taste of CG creating graphics for my home coded
games. Although I soon realised that pixel art
was much more fun than typing code and I've never
been the same. Somewhere along the line I got
fairly obsessed with animation, I think it was
Rolf's Cartoon Club that did it. So when my PC
came along and I discovered POV-ray I headed off,
with graph paper in hand, to create 3D animations!
A few years later, at the
ripe age of 16, I left school and managed to land
a job getting paid to do 3D! I initially worked
at a graphics company in South Wales producing
models along with some multimedia kiosk systems.
In 1996 Criterion Games took a chance on the kid
from the country and I was put to work on their
PC title 'Redline Racer' creating tracks, characters
and vehicles (teams were small back then). From
there I worked on numerous projects in various
roles, primarily in animation and cinematics.
Fast forward to 2004 and I'm
heading up the pre-visualisation department for
Criterion. We've just finished work on Burnout
3, which was a blast - crashing cars all day never
really gets boring.
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