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Fellah

 

18/11/2005

We speak to this truly versatile artist who is equally at home in Sweden or Paris - with clay or LightWave 3D modelling tools. He discusses his unique approach to art and reveals his alter ego in the process

Tell us a bit about yourself.

Hey, first wait a little..! An interview for NewTek!? I just wanna say hi to mom, dad, my brother, sister... :D ok ok ok let's be serious for a very short while...

Well, my name is Anders Ehrenborg, AKA fellah and/or Elton Banana. I grew up in a land of Vikings, with polar bears walking on the streets! Well actually, no Vikings or polar bears - a rather fun but sadly false rumour about Sweden...

As far as I can remember my main passion in life has always been to create things, out of anything that I could/can find, wood/fabric/clay/paper/cans/guitar(music) etc.

But this is an interview concentrated more towards 3D graphics. Sooooo it wasn't until the beginning of 2000 that I stumbled across this wonderful artform.

A few years later, with more knowledge of the medium under my wings, two friendly French people and I started up a studio, named: AhAhAh! Studio.

We worked on a few series together over a period of two years or so. One period over the web, and another period at a studio in Paris using LightWave and 3ds max.

Some series are now in pre-production, some stopped almost before they started, but everything we did was fun and instructive to work on! I had a blast, learnt a lot and met many new friends!

When I came back to Sweden at the end of 2004 I started freelancing. I worked with AOKI where I did high-polygon characters for the latest XBox360 game by Tetsuya Mizuguchi (Sega Rally, Rez and others), Ninety Nine Nights. Other duties I had include the modelling and design of characters for various TV series.

I've also worked with other companies such as Polydor, NFL-films, Puyaart etc.

I'm now working with my friend Charles Beirnaert(AKA John Banana) at our freelance-studio, Digital-Banana (don't ask my why we took this name, it's classified!)

When did you see LightWave 3D for the first time?

Around the middle of 2000. At that time I was using a demo version of trueSpace but the time came when I wanted something more powerful (and something that could save files!)

When did you first start using it?

Guess it was sometime around the summer of 2000. I remember that just after I had seen the software in action at a friend's place, I went out and bought the book "LightWave 3D Applied, version 5.6" (by Dave Jerrard) I read through it and was so impressed with what could be done that I said to myself "I will probably never be able to do something of quality like this but I'll try!

What do you like about the package?

The fact that it's so "light", it loads very fast, the interface is very clean and easy to navigate.
And also there's a transparency between the software and the artist which makes it very easy to do what I want to do without having to think much about technical matters.

Fellah  
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